These environment art shots are from Heart Electric, an unreleased project developed by Modoyo that I’ve been working on over the past four years.
The environments shown here highlight areas from the WildWest ingame biome that I’ve been directly involved in — contributing through prop creation, set dressing, lighting, tech art and close collaboration with level design when bringing blockouts to life. I also developed the master materials for both landscape and props. This zone had recieved a final art pass.
During my time at Modoyo, I spent a lot of time working closely with the environment art team and our art directors. Here are some of the screenshots from the project.
Thank you to everyone involved — I’m very grateful for the experience and proud of what we achieved together!
Contributors:
Elsa Söderpalm Patel — Environment Artist https://www.artstation.com/elsapatel
Annie Åberg — Environment Artist https://www.artstation.com/annie_aberg
Jan Mostowski — Environment/HardSurface/Tech Artist https://www.artstation.com/jmostowski
Jim Svanberg — Art Director https://www.artstation.com/jimsvanberg
Joacim Lunde — Art Director https://www.artstation.com/jockelunde
Manuel Ghezzo de Badin — VFX https://www.artstation.com/zemasu
Ryan Barton — VFX https://www.artstation.com/ryanbartonvfx
Oscar Rasinaho — Concept https://www.artstation.com/oscar-rasinaho
Manuel Sitompul — Concept Artist/Tech Art https://www.artstation.com/maanu
Joakim Johansson — Level Design https://joakimjohansson.weebly.com/